Tuesday, March 11, 2014

Update: Quest for Sunrise the Legendary Greatsword (Guild Wars 2)

It's been roughly a couple of weeks since I first stepped off on my journey to create Sunrise, and whilst being preoccupied with the demise of Lion's Arch event. I am back in the grinding seat toward completion of my legendary weapon. I still have a fair means to go if I do not end up giving in and buying the remaining materials off the trading post. However, so far so good... I have completed 4 out of the 8 stacks of tier 6 materials necessary one step at a time. My main source of doing this without having to buy any materials was to farm the "cursed shore" zone. I have slain more risen than I can even begin to comprehend, but fortunately for me I am that grinding kind of guy :) Well so far my main source of income and chance at T6 are the vast amounts of Heavy Moldy bags I collect per run. 
Whilst there is a slim chance of T6 mats it is still there and I find I can get some lucrative drops of T5 materials in them as well as silk scraps. However, if I were to go on this method alone I could be farming for months on end and still struggle to reach my goal of 250 stacks of all 8 T6 materials. Therefore, I also use the drops I get of T5 mats and forge them into the mystic forge for a chance of between 4-10 t6 mats. So what is involved? You need a stack of 50 x T5 material, 1 X T6 corresponding mat e.g. 50 x potent venom sac and therefore 1 x powerful venom sac. Next you need what some people may find difficult to obtain 5 x Crystalline dust and 5 Philospher's stones. The stones are easy and can be purches in stacks of 10 for 1 skill point from Miyani who stands next to the forge in Lion's Arch. The dust on the other hand, can be slightly hit and miss as my current source of obtaining it is from salvaging globs of ectoplasm obtained from salvaging level 76+ rare items. I do my world boss chest runs and with roughly 140% magic find, I find enough rares from mobs to give me a decent number of ectos for salvage. Make sure if  you salvage globs of ectoplasm you only need to use a "basic salvage kit" using anything better does not increase your chances at more crystalline dust. Another advantage for salvaging globs of ectos is the essences of luck that you obtain per salvage. This will in the long run also increase your magic-find as you go. Basically, that's all for what I do to obtain my T6 mats, bear in mind you can also buy the stacks of T5 from the TP when prices are lower, but I have yet needed to do so as I am not in the greatest rush. For more updated information on material prices you can check them at This website is a god-send to track prices if you intend to buy low and capitalise. Thanks for reading folks and see you in the next update :) 


Thursday, February 27, 2014

Guild Wars 2 Revisited: In pursuit of the Legendary Sunrise

The Quest for the legendary.

Hey guys, after a long break away from GW2, I have decided to give the game another shot and having returned to my plethora of goodies in my decently stocked bank vault. I decided to bite the bullet and fork out the gold for a precursor on the TP. Now I am well aware of the possibility of precursor crafting, but with this being only a rumor and the large uncertainty surrounding what might be involved I made the decision to buy the "Dawn" great-sword precursor to craft my legendary "Sunrise". I am still extremely excited but feel slightly overwhelmed by the mammoth task at hand. Please bear in mind, I am not investing any real money to buy gems and convert to gold, but doing everything the old fashioned way by grinding it out and farming the materials.

So what is involved? 

Many GW2 players would know the intensive length a player must go to farm the materials and prepare the 3 main gifts that is required to forge the legendary itself. So with precursor in hand I set out on my legendary journey to craft the awesome looking great-sword known as "sunrise". So far, after doing an inventory check on my bank stock. I have all the globs of ectoplasm required and plenty of materials to level both weapon-smithing and armor-smithing to 400, required to craft the gifts required for "sunrise". I have also just managed to craft all my mystic clovers 77 in total and boy was that a task in itself. I crafted one by one as I figured it would potentially increase my chances of attaining a single clover over the proposed 10 method. For those interested it took about just under 250 of all the required materials to craft them factoring RNG, and I also recieved a fair number of tier 6 materials which I will save for the 2 gifts that require 250 stacks on all tier 6 ingredients. I think I am about a third of the way there and already feel exhausted. Please feel free to leave a comment regarding your experiences and stay tuned for the next update. :)

Thanks for reading.

Wednesday, January 8, 2014

Dragon's Crown Vita/PS3

If you were looking forward to an action-packed side-scrolling beat'em up with RPG aspects, then look no further this game has it all. Guys and Girls, the game I am referring to is absolutely awesome and looks visually stunning too. If you are a semi-old school gamer and had the opportunity to play side scrolling adventure games such as "D&D: Shadows over Mystara" This title is definitely worth picking up. I am talking about non other than the highly anticipated "Dragon's Crown" Atlus' side-scrolling adventure action game that is available for purchase on the Sony Vita and PS3 consoles. 

Having played 10+ hours I can say there is enough depth and character combinations that make this game a diamond among today's arcade offerings. Choose from 5 playable character classes: Fighter, Elf, Sorceress, Dwarf or Wizard each with it's own style and game play with enough talents and shared traits to make the game not so overwhelming and simple enough to pickup and play regardless of which level of gamer you are. The game play is mainly action beat'em up based which involves combos and skill sets to assist in your adventures. Loot rewarded from treasure chests and boss battles is instanced between players so it eliminates the "ninja looters" from multiplayer games. 

Multiplayer is also enjoyable and is unlocked after progressing through the first part of the game, this ensures that all players will have access to all zones and allows players enough time to gain familiartiy with their chosen class before teaming up with others to combat the dark forces. This game has enough RPG aspects to satisfy those looking for character advancement too, characters gain levels and skill-points which can be uniquely allocated to suit the players play-style, it also will add re playability for the more hardcore players. Multiplayer is not mandatory as you can easily fill the vacant party spots with NPC players, but be forewarned that the AI is rather "blunt" and will blindly step into traps directly. I did not find this a problem on normal mode, but could see it becoming a little frustrating when attempting the higher level of difficulty levels. The story fits rather well, and presents an old-school simple feel like your older arcade games that unravels the more you progress into the game.

Graphically, Dragon's Crown has few rivals in the artistic department, if you are a fan of side-scrollers/beat'em ups and also like beautifully fluid like animations this game is a definite must play, there are some points where so much is happening on screen that the Vita may feel like it's slightly struggling with all the graphical activity but this is barely detrimental to the overall experience. 

Overall, people this game is very well put together and enjoyable by players of all levels so long as you enjoy beat'em up side scroller games. I will definitely be playing this one a good deal more and would not hesitate to recommend this to RPG fans too. Dragon's Crown definitely rate's an impressive 8.5/10 in my opinion, and those wanting to pickup a copy can do so from the links below. Thanks for reading guys and girls, happy gaming and see you soon.


Sunday, January 5, 2014

Update to gaming. Happy New Year! Oshima Yuko and FFXIII-2

Hey all, just want to thank anybody who is visiting the blog and taking the time to read the content I have posted over the last few years. What a journey it has been since I started this blog and I have also personally transitioned over many interests these past few years. If anyone is wondering I will be trying to update this site more regularly now that work is settling down and yes, hopefully a lot more this year. I am still heavily interested in gaming in general so most of the posts will be closely tied to that and my thoughts on games I have played or are going to play. Recently, I have been playing less consoles and more PC games. However, this may change as I got an awesome Christmas present in the form of a PS Vita, and so far so good! I only have Dragon's Crown and Persona 4 so far, but to my surprise this little machine packs some serious hardware, close to that of PS3 standards. For anyone looking into handheld consoles, this one is definitely worth a look, although you may want to pick-up the extended battery as I noticed mine would last roughly 3.5 hours after serious use. Also, I will still be playing my PS3 occasionally and perhaps PS4 once developers release more titles and when I come around to purchasing one. I doubt I will get an XBOX one this time, so I won't be covering any games there.

I am still looking forward to the PS3 title "Final Fantasy XIII-2" Especially after I have learned an Idol from the popular girl band AKB48 (Oshima Yuko pictured with 2 concept designs) has been designing an alternate costume for Serah. In my opinion this is awesome. Yuko is so talented and perfect
, I am sad to hear her announce her graduation from AKB48 as it's forefront most dominant and inspiring member. I will be closely following Yuko in her solo career and wish her the very best of luck and success! Lastly, a very Happy new year to anyone reading this. Thanks for your support and hope to interact with you all soon.

- C

Wednesday, July 25, 2012

Borderlands 2 is coming : )

Hey guys, it’s now the middle of the week and it’s time for another update. This time I want to talk about the game borderlands and its long-awaited sequel that will be released mid-September this year. Now, I played the first game significantly cooperative mode with my brother and it was a lot of fun.  We would do end boss runs and pool the equipment we found to build up a very impressive arsenal.

Now from what I can see of the preview it looks as though we are in for a lot more fun and gun shooting adventures with the next instalment of borderlands. I’m glad they are retaining the beautifully cel-shaded graphics because this was a real appealing aspect of the game to me since I last played dark cloud on the ps2. Although there were other games using this style of concept such as “Prince of Persia” No other title had yet impressed me this much until borderlands came along. Another aspect that I am looking forward to is the reworked AI system. Enemies will re-spawn more often and traverse the World; they will also interact with each other promoting aspects of team-work in the new advanced AI of the game. This should add further excitement in contrast to the damage system that will allow enemies to take damage specific to the area where they were injured.

Finally 2K games also released a sweet collector edition of the game.  It took the shape of the signature loot-able borderlands weapons cache. I thought this was definitely a nice touch to what is most likely going to be a phenomenal game. Also, there will be other goodies like a bobble-head figure, cloth map, stickers, steel-book case and of course bonus DLC (digital-download content) I am slightly miffed that I missed this one down-under as the pre-orders for this were sold out very fast. Hopefully I may still have some hope purchasing this at a later stage online.

Wednesday, July 18, 2012

Playing Diablo 3

Hello guys, how is everyone going with Diablo 3? Personally I have slowed down a little ever since hitting inferno mode. The game is great, but feels rather unpolished in regards to the over need to use the real money auction houses are farming for enormous amounts of gold. It just seems that farming for a decent usable weapon is far out of reach due to many factors based on RNG (random number generation) chance. I still enjoy the game and like to jump in once in a while to do certain runs with friends, but taking the time to actually farm and compete with others who readily make micro-purchases from the real money auction house is just very cumbersome for now. In essence, due to time restrictions of the casual gamer, I guess one of the very reasons the real-money auction house was established was based on this very logic. However, when you have over-priced items that are priced well more than they are worth it does become a chore to sift through all the trash to find that diamond in the rough. Mark my words there are many great finds on there, but currently I have neither the patience nor the time to sit there and devote a good amount of my time looking for good purchases. What does everyone else think? 

Tuesday, July 17, 2012

Guild Wars 2

Greetings all, with so many games on the market, it is difficult to find and decide what games to play especially when it boils down to the time consuming MMORPG's. I myself, like many others have been playing Diablo 3 with a couple of friends. The nostalgia coupled with a new look and feel makes it a great contender for online game of the year. However, unlike World of Warcraft, the simple hack and slash factor to the game does not make it as compelling as other large scale games online. One of which I would like to point out is "Guild Wars 2" Arenanet's highly anticipated title is likely to take the world by storm in a couple of months time, and there is more than many reasons why to pick up and play this mammoth title. The thing that personally appeals to me is the balancing structure of the games player vs player combat and what the developers define as fun. I really like the fact that Arenanet is all about balancing and whilst elitism takes a back-seat to grinding for gear, hardcore players are still able to boast and fuel their E-peens via aesthetics of weapons and armor sets included in the game. Perhaps this won't appeal to all gamers it certainly targets the more "casual" audience and that personally I feel is a very good thing. This should appeal to many mature gamers who simply do not have the time to invest in an online game for hours a day due to other IRL commitments such as family. I don't know about you guys, but I will definitely be giving this one a go!

For you guys who are interested in reading the official ARENANETS' post on "Is it fun?"Click here!

For anyone interested on getting their copy. Feel free to get yours below: